The Mimic Gamemode Entities

Updated: 2026-06-22

소개

Special gamemode familiar model modified stats — faster move, shorter idle, extra spawn, visibility-filter. standard tell adjustment 없이 assume top Nightmare fail cause.

Nightmare Control·Jealousy roster global scale. Witch Trials wave compound spawn. Jigoku hell filter+speed boost stack.

patch notes read — CTStudio gamemode entity independent tune from standard chapter.

Nightmare variants

Hiachi·Biwaki patrol faster reduced investigation delay. Kintoru sight window shrink. Grin Demon earlier corner turn.

one-life first mistake ends — entity knowledge automatic.

guide: Nightmare mode guide. maps: Nightmare maps.

이벤트 Entity

Witch Trials witch servant wave modifier — Biwaki AI new skin reuse 가능.

Jigoku entity Nightmare stats+visibility penalty — audio tell primary.

event entity despawn end — archive page return event help.

Code 헌터 팁

standard book clear first. brightness lantern tier list.

party smaller coordinated > large noisy squad.

variant study 전 entity hub base behavior.

관련 페이지

자주 묻는 질문

gamemode entities이란?
The Mimic gamemode entities 가이드 — codes, guides, entities, maps 링크
현재 활성 Code?
ThankYouForBeingPatient — MUCDICH·Sythivo 사이 CODES aura에서 1 Revive, 500 Spirits
공식 업데이트?
CTStudio Discord, Roblox 그룹, @MUC_DICH — Trello 아카이브됨
Nightmare vs Standard?
Entity 더 빠름, often one life, 독점 보상 — standard 먼저 연습
영어 Entity 이름?
Hiachi, Biwaki, Kintoru, Enzukai, Nejibishoma(Grin Demon) — comms에 사용